Bet Limits & Starting Bet
What can be configured per operator — minimum bet, maximum bet, chip denominations — and how the player's starting bet is derived
Three commercial parameters control what a player can stake. This page covers what each one does, and answers the question we get most often during setup: "can you set our default bet to X?"
What is configurable per operator
| Parameter | Effect |
|---|---|
| Minimum bet | Lowest stake accepted. Also sets the floor of the chip ladder. |
| Maximum bet | Highest stake accepted per bet. Also caps the top chip (see below). |
| Maximum payout (liability) | Hard cap on payout per bet, including all boosts. See Liability. |
| Chip denominations | Optional. Overrides the automatic chip ladder. |
Everything else — game rules, odds, betting windows, per-bet-type limits, Lightning Rounds, streak boosts, player levels — is a global platform setting, identical across all operators.
Limits are set in a base currency and converted per currency by multiplier; see Liability for the conversion table and the payout-based max bet cap. The max bet a player actually sees is the lower of the currency-based max and the liability-based max.
The starting bet
There is no configurable default bet
We have no "default bet" field, and unlike a slot there is no bet input to pre-fill. The only lever is the minimum and maximum bet, and its effect is indirect. If you need a specific starting stake, read on — it is achievable, but not by setting a number.
Every game except Coin Flip uses a chip-placement interface: players place chips on the options they want, rather than typing a stake. The "default bet" is therefore which chip is pre-selected, and that is a fixed position — the third chip — not a fixed value.
The ladder is generated per player from three inputs:
- The minimum bet — no chip sits below it
- The maximum bet — the largest chip is capped at 40% of it
- The player's balance — chips they cannot afford are removed
Because balance is one of the inputs, the ladder is not identical for every player on the same configuration. That is the key point: no min/max pair guarantees one exact starting value for everyone. Changing the minimum bet shifts the whole ladder, and the pre-selected chip moves with it.
Worked example
For a currency whose multiplier is 1.0 (e.g. EUR or USD):
| Min / Max bet | Player balance | Chip ladder | Pre-selected |
|---|---|---|---|
| 1 / 10,000 | 100 | 1 · 2 · 5 · 10 · 20 · 50 · 100 | 5 |
| 1 / 10,000 | 5,000 | 1 · 5 · 10 · 50 · 200 · 500 · 2,000 | 10 |
| 0.20 / 200 | 100 | 0.20 · 0.50 · 1 · 5 · 10 · 20 · 50 | 1 |
| 0.20 / 200 | 5,000 | 0.20 · 0.50 · 1 · 5 · 10 · 20 · 50 | 1 |
A 1.00 starting chip is achievable — but it comes from tightening the maximum bet, not from setting a default. That is a commercial trade-off worth making deliberately rather than a setting we can simply flip.
Tell us the outcome, not the setting
If you want a particular starting stake, tell us the value and the kind of player you expect (typical deposit or balance) and we will work out the limits that land on it, including what it costs you at the top end.
No paylines
Our games have no paylines or bet lines. A player places one total stake per bet, so the slots distinction between a "total bet" and a "per line" bet does not arise — the stake shown is always the total.
Custom chip denominations
If custom chip denominations are configured for your operator, the automatic ladder is not used.
Chips are instead minimum bet × each multiplier, and any multiplier that falls below the
minimum bet is dropped. The pre-selected chip is still the third one in the resulting list.